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Increased health pool, added Physical and Fire resistance. Reduced summon skill chance in order to balance out use of his other skills while also keeping his summons up for longer before being re-castįixed missing links for his ranged default attack skill and summon skeleton skill. Reduced amount of shards thrown and changed range indicator from 'Any Range’ to 'Medium Range’ due to some players reporting being one shot by this skillįixed excessive physical resistances for Chaos monster aura in Egypt HC dungeon. Skeleton Assassin (Chaos Monster) created a more refined 'Bone Shard’ projectile attack, similar to Throwing Knives from Stealth Mastery. Removed 'CastShadows’ from door archways to avoid shadow conflicts with player light source Improved boss chamber layout including initial area where the player teleports in, now the boss is no longer instantly pulled into combatĪdded crystalline lines as visual indicators for where the Crystalfire flames appearĪdded extra collision boxes under walkways where players have reported falling throughĮgypt HC boss due to an exploit all are now hidden until the player enters arena Reduced 'Profane Bolts’ Cold DoT and removed Vitality damage Reduced 'Profane Bolts’ fragment shards upon impact from 12 to 6 Reduced 'Bonecage’ fragment shards upon impact from 12 to 6
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Replaced 'Bonecage’ projectile vfx with more readable purple vfx and impact (Needed to be clearly telegraphed since this skill locks the player for a duration in a bone cage) The Manticore boss joins the party and will now also drop keys for the HC dungeonsĪdded 'Crystalfire’ skill which activates the 'Poison Flames’ via markers within the boss chamber (designed as crystalline lines placed strategically on the floor) Lowered the drop rate of the new potions in Dungeons Removed random levers in Dungeons, each door now has one lever at a specific locationįixed issue where player could get a key of chaos from the minor boss in Heavenly Place area As with other charms this also has a Normal/Epic/Legendary version.Īdditionally the golden scarab drops a significant amount of gold and hero tier experienceĪdded new proc skill "Way of the Monk" (Aura)Īdded new proc skill “Sihai’s Vortex” (AoE)Īdded new active skill “Funerary Rites” (Summon)Īdded new proc skill “Cosmic Strike” (AoE)Īdded permanent buff rewards which the player receives once each HC dungeon boss is killed for the first timeįinished redesign/rebalance of Hardcore Dungeon reward setsĪdded proper stats to their epic versions Once killed it can drop its own rare valuable monster charm, made up of 5 pieces. This is a randomly spawning encounter found only throughout the exterior environments of Act 2 and EE Egypt.įor each game session a single golden scarab can be found in Act 2 and in EE Egypt respectively. Recent rumors among those who have returned from braving the vast deserts of Egypt report seeing a fabled creature known as the Golden Scarab. Original item concept by The Line of Epic Heroes. These items can only be obtained from the HC dungeons (monsters/loot orb drops) Potions can be obtained only in the new Dungeons or in Electrum Orbs.Īdded 2 new hero monsters into EE Egypt areas (Great Osiris Temple & Burial Vaults) 5 new potions that allow players to repick their stats individually.ġ potion that resets all 5 stats all together.